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UI Artist

Colonist · company site8w
Posted 2 months ago — may be filled

1 · Can you apply from ?

Not open

The ad doesn’t say — see the full posting.

2 · What reaches you

Pay not listed
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3 · How you get paid

Unknown — ask the company

How often
Unknown
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First money
Unknown
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4 · Your working hours

Any time

The ad says the team works async: you pick your hours.

5 · Trust

Company site · found 25 Sep 2026
No one should ask you to pay to work.
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They ask for

Experience not statedNo degreeFigmaUI designMotion graphicsJavaScriptC#motion design

Full description

Shown as posted, in English

Wanted: Colonist UI Artist Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: - Competitive hourly rate, paid in USD - Negotiable range based on experience and location About Colonist We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love. About The Role You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players. What You'll Do - Create high-quality UI designs that set a new standard for creativity and usability - Create animations and motion that make interactions feel alive and intentional - Collaborate with developers and QA to ensure designs ship as intended - Identify and solve visual problems without waiting to be asked Requirements - Strong portfolio showing game UI, interaction design, or animation work - AI first-mindset. We see AI fluency as a real multiplier - Proficiency in Figma or equivalent tools - Solid grasp of animation principles and motion design - Understanding of game mechanics and how UI serves gameplay - Clear, structured written communication; this is a remote, async team Nice to Have - Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling) - Game sound design experience Our Values at Colonist We strongly adhere to these values in our team - if these resonate, then you’ll love working here! Dependability We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen. Ownership We take full responsibility and go beyond our roles to improve Colonist. Clear Communication In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop. Efficient Execution We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done. Continuous Learning We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong. Why Colonist - Your work ships to 3,6M+ yearly active players - Async culture; deep work, no performative meetings - Access to company metrics and internal discussions

Apply on the company site
Top pay
GigColonist · company sitePosted 8w ago

UI Artist

Posted 2 months ago — may be filled

1 · Can you apply from ?

Not open

The ad doesn’t say — see the full posting.

4 · Your working hours

Any time

The ad says the team works async: you pick your hours.

5 · Trust

Company siteFound 25 Sep 2026
No one should ask you to pay to work.
Something wrong?Report this post

They ask for

Experience not statedNo degreeFigmaUI designMotion graphicsJavaScriptC#motion design

Full description

Shown as posted, in English

Wanted: Colonist UI Artist Working Hours: We work asynchronously and value outcomes over hours Location: Fully Remote Compensation: - Competitive hourly rate, paid in USD - Negotiable range based on experience and location About Colonist We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love. About The Role You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players. What You'll Do - Create high-quality UI designs that set a new standard for creativity and usability - Create animations and motion that make interactions feel alive and intentional - Collaborate with developers and QA to ensure designs ship as intended - Identify and solve visual problems without waiting to be asked Requirements - Strong portfolio showing game UI, interaction design, or animation work - AI first-mindset. We see AI fluency as a real multiplier - Proficiency in Figma or equivalent tools - Solid grasp of animation principles and motion design - Understanding of game mechanics and how UI serves gameplay - Clear, structured written communication; this is a remote, async team Nice to Have - Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling) - Game sound design experience Our Values at Colonist We strongly adhere to these values in our team - if these resonate, then you’ll love working here! Dependability We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen. Ownership We take full responsibility and go beyond our roles to improve Colonist. Clear Communication In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop. Efficient Execution We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done. Continuous Learning We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong. Why Colonist - Your work ships to 3,6M+ yearly active players - Async culture; deep work, no performative meetings - Access to company metrics and internal discussions